Alternative, non-click baitey title: Adventures in App Pricing :)
Over the seven years I've been developing Android Apps I've done numerous experiments with app pricing models and I want to share my thoughts. We'll talk about the evolution of pricing options and I'll bring out a bunch of data I've collected over the years. This will be an extended version of my GDG talk last August (with more data!)
Also, I wasn't kidding about the one neat trick to make more money with little effort, we'll talk about how two of my apps made 60%+ increased revenue with no functional changes.
Topics * Freemium * Pricing levels * Subscriptions
Kyle Smaagard is a former Air Force Officer and self-taught programmer. His knowledge is all over the place including:
He taught himself to code in the middle of the desert and has leveraged that knowledge to be effective in building Android Applications and a 3d Printing business.
For his real job he works at an awesome company called Calabrio and for the last 3 years has been running an AI/ML research team.