by Dev Jana, Martin Grider, Ian Fitzpatrick, Adia Alderson, and Charles McGregor | at MinneBar 14 | 10:20 – 11:05 in Discover | View Schedule
Back again for another MinneBar the Indie Game Dev Microtalks is a parade of all star local Game Developers will each take the reigns for 6 minutes to present their experiences and learnings as Independent Game Developers in the Twin Cities.
The Minnesota independent game development community has been releasing more products than ever and 2019 is going to see even more releases by local teams. Join us for fun and informative lighting-round style session of stories and lessons learned from local game devs.
Presenters:
By day, Dev is a Director of Instruction: Full Stack Development at Prime Digital Academy, Adjunct Game Professor at Augsburg University, Treasurer for International Game Developers Association, Twin Cities, and President of Code and Noises at DevNAri LLC whose first release Newt One is available on XBox One, Nintendo Switch, Playstation 4, and Steam.
Favorite Games: Arkanoid, Rocket League, Mario Series (specifically SMB & 64), Journey, X Wing, The Legend of Zelda, Dark Sun: Shattered Lands, Doom II, Red Dead Redemption, Tetris, The Last of Us
Martin Grider is a game designer and developer who also does contract software development (mostly native iOS). He releases games periodically at Abstract Puzzle, and writes about game development on his blog at chesstris.com. Find him on mastodon at @grid@mastodon.gamedev.place.
Let's make it weird.
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This person hasn't yet added a bio.
I'm a game developer at Tribe Games. I'm a programmer, musician, and artist.