Back again for another MinneBar the Indie Game Dev Microtalks is a parade of all star local Game Developers will each take the reigns for 6 minutes to present their experiences and learnings as Independent Game Developers in the Twin Cities.
The Minnesota independent game development community has been releasing more products than ever and 2019 is going to see even more releases by local teams. Join us for fun and informative lighting-round style session of stories and lessons learned from local game devs.
By day, Dev is a Director of Instruction: Full Stack Development at Prime Digital Academy. Nights and weekends have him making noises and developing games as President of Code and Noises at DevNAri LLC whose first release Newt One is available on Steam and coming to major consoles this Fall.
Favorite Games: Arkanoid, Rocket League, Mario Series (specifically SMB & 64), Journey, X Wing, The Legend of Zelda, Dark Sun: Shattered Lands, Doom II, Red Dead Redemption, Tetris, The Last of Us
Martin Grider is pretty sure he has been to every MinneBar, and he's given talks at more than half. He's an independent software engineer specializing most recently in mobile game development and Virtual Reality. Martin writes passionately about all aspects of game development and game design (for both video games and board games) on his blog at http://chesstris.com/. He is an organizer for the local IGDA Twin Cities chapter, where he has presented on iPhone game development, mobile game design, as well as his own games and apps.
Let's make it weird.
This person hasn't yet added a bio.
I'm a game developer at Tribe Games. I'm a programmer, musician, and artist.
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