Unless you’ve got HR training, hiring is probably kind of a black box for you. It's the most important part of growing a team, and a hell of a financial investment, but a lot of companies end up hiring people who are good at interviewing, not good at their jobs. Chances are, you don't need someone who's only good at talking about their resume.
This talk details a system for establishing what you’re hiring for, evaluating candidates, confirming with stakeholders, and ultimately making an offer. You can never be absolutely certain a hire will work out, but reality-based hiring makes sure you can be clear about what you need and how a candidate fits your requirements while wasting as little time as possible.
As a note: This talk does NOT address recruitment, which is important but beyond the scope of this system. Go see one of Paul Debettignies' sessions for that!
Genghis is an ultimate player, boxer, and gamer. He has spent the better part of the last decade making sure teams work well together at various and sundry tech companies around the cities, with titles ranging from Scrum Master to Director of Engineering to COO. He also sits on the board of the Twin Cities Ultimate League and thinks you should sign up for summer league.
I guess you could follow him on Twitter (@hawksfire), but only if you're particularly interested in all-caps tweets about the Chicago Bears.