A session on the whys and hows of using Unity (http://unity3d.com/) for general application development. (Note that this is not a talk about game development, and in particular delves into uses for Unity that are not specific to game development.)
Martin Grider will talk about the various pros and cons of developing with Unity, projects in Unity that he's built, as well as a few practical development tips for building 360 video apps, VR projects, and mobile projects in Unity.
Games... Board games… mobile games… VR games… I love games and puzzles so much that I help run our local Twin Cities chapter of the IGDA (international game developers association). I have a blog where I mostly write about games and game development, and I do freelance mobile and 3D application development, as well as release my own apps and games, at my company, Abstract Puzzle.