by Martin Grider | at MinneBar 12 | 3:00 – 3:50 in Proverb-Edison | View Schedule
A session on the whys and hows of using Unity (http://unity3d.com/) for general application development. (Note that this is not a talk about game development, and in particular delves into uses for Unity that are not specific to game development.)
Martin Grider will talk about the various pros and cons of developing with Unity, projects in Unity that he's built, as well as a few practical development tips for building 360 video apps, VR projects, and mobile projects in Unity.
Martin Grider is a game designer and developer who also does contract software development (mostly native iOS). He releases games periodically at Abstract Puzzle, and writes about game development on his blog at chesstris.com. Find him on mastodon at @grid@mastodon.gamedev.place.