A session on the whys and hows of using Unity (http://unity3d.com/) for general application development. (Note that this is not a talk about game development, and in particular delves into uses for Unity that are not specific to game development.)
Martin Grider will talk about the various pros and cons of developing with Unity, projects in Unity that he's built, as well as a few practical development tips for building 360 video apps, VR projects, and mobile projects in Unity.
Martin Grider is an independent game designer and developer who also specializes in native iOS development. He releases games periodically as Abstract Puzzle, and also writes about game development on his blog at chesstris.com.