This is and interactive talk NOT a lecture. Tired of working at a big company? Want to start your own small team, studio or startup? Managing smaller teams, budgets and timelines are much different than when you had levels of management or a large company behind you. You will need to take a completely different approach when creating your own team. you need to be be prepared to manage communicate and interact with your studio team.
This talk is NOT about how to get funding. This is after you have the funds and starting to build the team. Find a lawyer, an accountant and a benefit person for other items you will need. This is about building and managing a successful team.
Intended audience & prerequisites: Anyone who is starting a new small team or would like to improve how the team interacts.
Session takeaways: Attendees will have a better understanding how to build a small team, manage them, communicate with them and create your own norms.
Chip Pedersen has been in the tech Industry for over 26 years. Chip has held senior positions at Microsoft Game Studios, Activision, Griffin International, Outdoor Partners Entertainment and Concrete Software. His team and development experience covers numerous platforms and genres. Chip has directly managed AAA development teams of 60 people and working with remote teams around the world. Prior to joining the gaming industry, Chip honed his tech skills as a Research & Development Specialist at Apple Inc. in Cupertino, California and Andersen Consulting's Advanced technology Group in Chicago. Chip’s team building philosophy centers around one key concept: the project always comes first. Born up on the range Chip is back in Minnesota after spending too much of his life on the West coast. One of his major goals is to help build Silicon Prairie and kept talent, teams here in Minnesota.