by Aaron Westre
We will be taking a brief excursion through the topic of architecture. I want to explore our relationship, not with software architecture, but with the spaces in which we build software. I love to complain about dismal cubicle farms and distracting open plan offices, but can I imagine a better alternative?
I will show some examples, past and present, of spaces that allow for both collaboration and focused work. Then I will talk about how a space can help software teams design and program in more effective ways. Finally we will prototype our own work spaces by breaking the most frustrating, implicit rule of corporate offices: please don't rearrange the furniture.
Aaron Westre is a programmer/educator/artist working at the intersection of design and technology. His company, Artificial Natures, helps creative people find new expressive capabilities with technology.
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