Kelly Heikkila
Bio
I'm an Art History major turned developer, app architect, product manager, founder and CTO for tech companies since 2000.
Before transitioning careers into tech I worked in the film industry as a Location Manager during the Mighty Ducks, Fargo and Little Big League era, if you are old enough to remember those movies.
I love adventures big and small, especially in the outdoors.
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Presenting Sessions
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Past Presentations
Participating Sessions
- No Cloud Required: Running an AI RAG Pipeline on your Phone
- Writing the Video Game Narrative
- Lessons from Two Decades of Angel Investing
- The Future of Energy and the 30X Problem
- 📡🕸️ Preppers & Comrades Unite: Building a Decentralized Mesh Network for Resilient Communication
- MN Indie Gamedev Microtalks 2026
- Early Stage Funding in Minnesota
- 3D Printing: Getting Started
- ✱✱ State of Minnestar: A Community Conversation on the Past, Present & What’s Possible! ✱✱
- Hack Your Legal Costs: AI + Your Attorney in 2026
- Cannabis! Building a cultivation, R&D, manufacturing and dispensary business in the Twin Cities.
- Photogrammetry to Furniture - Designing for the real world in Blender
- ✨ Let’s animate! ✨ An Introduction to Rive.app
- A weather station, plant monitors, buttons, and other smart home fun
- Real World Speech Interfaces: What Builders Are Seeing
- From Uncle Sam to Civic Tech: Rebuilding Civic Engagement for Gen Z Using Design Thinking
- 3D Printing: One step closer to the home replicator?
- What the Heck is a Qubit?